# haneoka - intl/zh-CN/member-cards


<a id="entity-26f6fbb2ce353249"></a>

## 和丸君一起

<https://haneoka.org/intl/zh-CN/member-cards/14/>

[![详情](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/14/member_full%28zh-Hans%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/14/member_full%28zh-Hans%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

**详情**  1 / 3

### 详情

- **稀有度**:  ![R](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/RarityIconCenter_R--Sprite--4984197320711555452.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **属性**:  ![紫苑属性](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/CardType-Purple--Sprite--1133064141626684657.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **发布**:  2025年12月31日 15:00

### 角色 1

[藤都子](https://haneoka.org/intl/zh-CN/characters/14/)

### 数值

等级 ****

特训 ****

觉醒 ****

演出技能 ****

激奏技能 ****

表演值 **11,589**

技巧值 **8,733**

形象值 **9,405**

总计 **29,727**

经验值 **494,900**

**特训**  4  5

- [金币](https://haneoka.org/intl/zh-CN/items/3/)  **×40,000**

- [紫苑碎片（小）](https://haneoka.org/intl/zh-CN/items/19/)  **×400**

- [紫苑碎片（中）](https://haneoka.org/intl/zh-CN/items/20/)  **×300**

- [紫苑碎片（大）](https://haneoka.org/intl/zh-CN/items/21/)  **×200**

**觉醒**  4  5

- [成员星辉（藤都子）](https://haneoka.org/intl/zh-CN/items/10000014/)  **×240**

### 技能

队长技能 **梦限大MewType表演值UP**

梦限大MewType成员的 表演值提升72.0%

演出技能 **得分UP**

【简单】5.0秒内得分提升70.0%

**所需**  4  5

- [金币](https://haneoka.org/intl/zh-CN/items/3/)  **×40,000**

- [演出技能强化券](https://haneoka.org/intl/zh-CN/items/24/)  **×40**

激奏技能 **LUCK抽选条累积量UP**

LUCK激奏期间 抽选条累积量提升100.0%

**所需**  4  5

- [金币](https://haneoka.org/intl/zh-CN/items/3/)  **×40,000**

- [激奏技能强化券](https://haneoka.org/intl/zh-CN/items/25/)  **×40**

### Structured data

```json
{
  "id": "14",
  "server": "intl",
  "releaseId": "r-9c23b7bd5db1e69d6ab5",
  "item": {
    "_key": "14",
    "assetId": 14,
    "bestMusicTagIds": [
      3
    ],
    "cardId": 14,
    "cardType": 5,
    "characterId": 14,
    "gekisouSkillId": 7,
    "gekisouSkillLevelResourceGroup": 5,
    "images": {
      "character": "/public-media/20766d957e34163a19678a239ec0e79397e093355930fc8f37579522788c7cbf.png",
      "full": "/public-media/eb5c3b15b83d914a1346ace5485048ce2e90f5282bd8b66f0d284801743df8e3.png",
      "skill": "/public-media/df2ed926c1596ec4841b6dcbe18f1494c0f596646606fe0480d22927a67d3c21.png",
      "thumbnail": "/public-media/cb11cc7da1e7f4f150d4d74bee56d2d6c10b00b43f3899965bcb7aa79d43a1e0.png"
    },
    "leaderSkillId": 12,
    "liveSkillId": 1,
    "liveSkillLevelResourceGroup": 1,
    "memberCardAwakeGroup": 1,
    "memberCardAwakeResourceGroup": 5,
    "memberCardLevelGroup": 1,
    "memberCardRankGroup": 1,
    "prefix": [
      "まるくんも一緒",
      "Maru-kun's Here Too!",
      "丸君也一起",
      "和丸君一起",
      "마루 군도 함께"
    ],
    "rankUpItemId": 10000014,
    "rarity": 2,
    "releasedAt": [
      1767193200000,
      null,
      null,
      null,
      null
    ],
    "resolvedSkills": {
      "gekisou": {
        "categories": [
          1
        ],
        "description": [
          "{0 < effects[0].time ? \"LUCK撃奏開始から\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒間\" : \"LUCK撃奏中\"}</color>\n抽選ゲージ獲得量{effects[0].value/100:F1}%UP",
          "{0 <effects[0].time ? \"From the start of LUCK GEKISO, \" : \"\"} <color=#66FF8C>{0 <effects[0].time? \"for\" ~ effects[0].time ~ \" sec.\" : \"During LUCK GEKISO\"}</color>, Trigger Gauge gain +{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"自LUCK激奏開始\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒內\" : \"在LUCK激奏中\"}</color>，\n抽選量條累積量{effects[0].value/100:F1}%UP",
          "{0 < effects[0].time ? \"LUCK激奏开始后\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒内\" : \"LUCK激奏期间\"}</color>\n抽选条累积量提升{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"LUCK 격주 시작부터 \" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"초간\" : \"LUCK 격주 중\"}</color>\n추첨 게이지 획득량 {effects[0].value/100:F1}% UP"
        ],
        "effects": [
          {
            "activationTimeSecond": 2,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 31,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 2,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 31,
              "_level": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 3,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 32,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 3,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 32,
              "_level": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 4,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 33,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 4,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 33,
              "_level": 3,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 34,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 34,
              "_level": 4,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 0,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 35,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 0,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 35,
              "_level": 5,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 260,
              "_skillTriggerType": 2
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 260,
            "triggerType": 2
          }
        ],
        "gekisouMissionType": 2,
        "gekisouMissionTypeName": "Luck",
        "gekisouSkillId": 7,
        "icon": "/public-media/493e316c1916a2aaaf0ebaf3de605c3e098f551f090c02bf6cb79744f23fbedc.png",
        "id": 7,
        "raw": {
          "_descriptionTextFormatID": "Gekisou_Skill_Description_7",
          "_displaySkillCategories": [
            1
          ],
          "_gekisouMissionType": 2,
          "_id": 7,
          "_nameTextID": "Gekisou_Skill_Name_7",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 8
        },
        "skillIconAssetName": "icon_skill_luck_gauge",
        "skillIconId": 8,
        "skillName": [
          "LUCK抽選ゲージ獲得量UP",
          "LUCK Trigger Gauge Gain Boost",
          "LUCK抽選量條累積量UP",
          "LUCK抽选条累积量UP",
          "LUCK 추첨 게이지 획득량 UP"
        ],
        "sourceTable": "MasterGekisouSkill"
      },
      "leader": {
        "description": [
          "夢限大みゅーたいぷメンバーの\nパフォーマンスを<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "Mugendai MewType Member's\nperformance <color=#66FF8C>+{effects[0].value/100:F1}%</color>",
          "夢限大MewType團員的\n表演值<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "梦限大MewType成员的\n表演值<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "무겐다이 뮤타입 멤버의\n퍼포먼스 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 56,
            "effectType": 1003,
            "effectValue": 1200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 1200,
              "_icon": "",
              "_id": 56,
              "_leaderSkillID": 12,
              "_level": 1,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                5
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              5
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 57,
            "effectType": 1003,
            "effectValue": 2100,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 2100,
              "_icon": "",
              "_id": 57,
              "_leaderSkillID": 12,
              "_level": 2,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                5
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              5
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 58,
            "effectType": 1003,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 58,
              "_leaderSkillID": 12,
              "_level": 3,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                5
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              5
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 59,
            "effectType": 1003,
            "effectValue": 4200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 4200,
              "_icon": "",
              "_id": 59,
              "_leaderSkillID": 12,
              "_level": 4,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                5
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              5
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 60,
            "effectType": 1003,
            "effectValue": 7200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 7200,
              "_icon": "",
              "_id": 60,
              "_leaderSkillID": 12,
              "_level": 5,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                5
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              5
            ]
          }
        ],
        "icon": "/public-media/7a5c26c828aafcd463de2cb5e97866d046074b857508b2e037f16b4723536f2c.png",
        "id": 12,
        "leaderSkillId": 12,
        "raw": {
          "_descriptionTextFormatID": "Leader_Skill_Name_Description_12",
          "_id": 12,
          "_nameTextID": "Leader_Skill_Name_12",
          "_skillIconID": 24
        },
        "skillIconAssetName": "icon_skill_parameter_yumemita_1",
        "skillIconId": 24,
        "skillName": [
          "夢限大みゅーたいぷパフォーマンスUP",
          "Mugendai MewType Performance UP",
          "夢限大MewType表演值UP",
          "梦限大MewType表演值UP",
          "무겐다이 뮤타입 퍼포먼스 UP"
        ],
        "sourceTable": "MasterLeaderSkill"
      },
      "live": {
        "categories": [
          1
        ],
        "description": [
          "【シンプル】{effects[0].time:F1}秒間 スコア<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "[Simple] For {effects[0].time:F1} seconds, increases Score by <color=#66FF8C>{effects[0].value/100:F1}%</color>.",
          "【SIMPLE】{effects[0].time:F1}秒內，分數<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "【简单】{effects[0].time:F1}秒内得分<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "[심플] {effects[0].time:F1}초간, 스코어 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 1,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 1000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1000,
              "_icon": "",
              "_id": 1,
              "_level": 1,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 2,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 2000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 2000,
              "_icon": "",
              "_id": 2,
              "_level": 2,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 3,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 3,
              "_level": 3,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 4,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 4000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 4000,
              "_icon": "",
              "_id": 4,
              "_level": 4,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 5,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 7000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 7000,
              "_icon": "",
              "_id": 5,
              "_level": 5,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          }
        ],
        "icon": "/public-media/b9b3c07c93e0fbd647665acfdb160abbf6d4c131d71b94c10789b9729abab578.png",
        "id": 1,
        "liveSkillId": 1,
        "raw": {
          "_descriptionTextFormatID": "Live_Skill_Name_Description_1",
          "_displaySkillCategories": [
            1
          ],
          "_id": 1,
          "_nameTextID": "Live_Skill_Name_1",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 7
        },
        "skillIconAssetName": "icon_skill_scoreup",
        "skillIconId": 7,
        "skillName": [
          "スコアUP",
          "Score UP",
          "分數UP",
          "得分UP",
          "스코어 UP"
        ],
        "sourceTable": "MasterLiveSkill"
      }
    },
    "skillId": 1,
    "stat": {
      "performance": 9659,
      "technique": 7279,
      "visual": 7839
    },
    "type": "initial",
    "raw": {
      "_assetID": 14,
      "_bestMusicTagIDs": [
        3
      ],
      "_cardType": 5,
      "_characterID": 14,
      "_gachaVoiceSoundId": 0,
      "_gachaVoiceTextId": "",
      "_gekisouSkillID": 7,
      "_gekisouSkillLevelResourceGroup": 5,
      "_id": 14,
      "_leaderSkillID": 12,
      "_liveSkillID": 1,
      "_liveSkillLevelResourceGroup": 1,
      "_memberCardAwakeGroup": 1,
      "_memberCardAwakeResourceGroup": 5,
      "_memberCardLevelGroup": 1,
      "_memberCardRankGroup": 1,
      "_nameTextID": "Character_Name_Miyako",
      "_performancePowerMax": 9659,
      "_rankUpItemID": 10000014,
      "_rarity": 2,
      "_startAt": "2026-01-01 0:00:00",
      "_subtitleTextID": "MemberSubtitle_14",
      "_technicPowerMax": 7279,
      "_visualPowerMax": 7839
    },
    "sourceTable": "MasterMemberCard"
  }
}
```

<a id="entity-26f5ca1c9b536574"></a>

## 清冽凛然

<https://haneoka.org/intl/zh-CN/member-cards/18/>

[![详情](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/18/member_full%28zh-Hans%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/18/member_full%28zh-Hans%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

**详情**  1 / 3

### 详情

- **稀有度**:  ![R](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/RarityIconCenter_R--Sprite--4984197320711555452.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **属性**:  ![紫苑属性](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/CardType-Purple--Sprite--1133064141626684657.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **发布**:  2025年12月31日 15:00

### 角色 1

[琴平凪](https://haneoka.org/intl/zh-CN/characters/18/)

### 数值

等级 ****

特训 ****

觉醒 ****

演出技能 ****

激奏技能 ****

表演值 **8,661**

技巧值 **8,661**

形象值 **12,405**

总计 **29,727**

经验值 **494,900**

**特训**  4  5

- [金币](https://haneoka.org/intl/zh-CN/items/3/)  **×40,000**

- [紫苑碎片（小）](https://haneoka.org/intl/zh-CN/items/19/)  **×400**

- [紫苑碎片（中）](https://haneoka.org/intl/zh-CN/items/20/)  **×300**

- [紫苑碎片（大）](https://haneoka.org/intl/zh-CN/items/21/)  **×200**

**觉醒**  4  5

- [成员星辉（琴平凪）](https://haneoka.org/intl/zh-CN/items/10000018/)  **×240**

### 技能

队长技能 **millsage表演值UP**

millsage成员的 表演值提升72.0%

演出技能 **得分UP**

【简单】5.0秒内得分提升70.0%

**所需**  4  5

- [金币](https://haneoka.org/intl/zh-CN/items/3/)  **×40,000**

- [演出技能强化券](https://haneoka.org/intl/zh-CN/items/24/)  **×40**

激奏技能 **激奏COMBO数获得量UP**

COMBO激奏期间 激奏COMBO获得量提升1

**所需**  4  5

- [金币](https://haneoka.org/intl/zh-CN/items/3/)  **×40,000**

- [激奏技能强化券](https://haneoka.org/intl/zh-CN/items/25/)  **×40**

### Structured data

```json
{
  "id": "18",
  "server": "intl",
  "releaseId": "r-9c23b7bd5db1e69d6ab5",
  "item": {
    "_key": "18",
    "assetId": 18,
    "bestMusicTagIds": [
      4
    ],
    "cardId": 18,
    "cardType": 5,
    "characterId": 18,
    "gekisouSkillId": 4,
    "gekisouSkillLevelResourceGroup": 5,
    "images": {
      "character": "/public-media/930f3d8b8b21b759b38b48e3752c4e3752b6004c7536e99947617de04b0a97c7.png",
      "full": "/public-media/e5f4e8d91550bcc5057bf026fc494db44687f374c99678463176e3002569e101.png",
      "skill": "/public-media/6172d0d613e909db0ac48dec58745e83a2fc94ba7687a32080350bc31388322a.png",
      "thumbnail": "/public-media/0ea05b8db9d9cd205ede1306b1fa496de5d0fd735bb631b8cc2c526219f78d91.png"
    },
    "leaderSkillId": 16,
    "liveSkillId": 1,
    "liveSkillLevelResourceGroup": 1,
    "memberCardAwakeGroup": 1,
    "memberCardAwakeResourceGroup": 5,
    "memberCardLevelGroup": 1,
    "memberCardRankGroup": 1,
    "prefix": [
      "涼やかに凛として",
      "Serene and Dignified",
      "清冽凜然",
      "清冽凛然",
      "도도하고 당당하게"
    ],
    "rankUpItemId": 10000018,
    "rarity": 2,
    "releasedAt": [
      1767193200000,
      null,
      null,
      null,
      null
    ],
    "resolvedSkills": {
      "gekisou": {
        "categories": [
          1
        ],
        "description": [
          "{0 < effects[0].time ? \"COMBO撃奏開始から\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒間\" : \"COMBO撃奏中\"}</color>\n撃奏COMBO獲得量{effects[0].value}UP",
          "{0 < effects[0].time ? \"From the start of COMBO GEKISO, \" : \"\"}<color=#66FF8C>{0 <effects[0].time ? \"for \" ~ effects[0].time ~ \" sec.\" : \"During COMBO GEKISO\"}</color>,\nGEKISO COMBO gain +{effects[0].value}",
          "{0 < effects[0].time ? \"自COMBO激奏開始\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒內\" : \"在COMBO激奏中\"}</color>，\n激奏COMBO獲得量{effects[0].value}UP",
          "{0 < effects[0].time ? \"COMBO激奏开始后\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒内\" : \"COMBO激奏期间\"}</color>\n激奏COMBO获得量提升{effects[0].value}",
          "{0 < effects[0].time ? \"COMBO 격주 시작부터 \" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"초간\" : \"COMBO 격주 중\"}</color>\n격주 COMBO 획득량 {effects[0].value} UP"
        ],
        "effects": [
          {
            "activationTimeSecond": 2,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 16,
            "effectLimitCount": 0,
            "effectType": 12000,
            "effectValue": 1,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 2,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1,
              "_gekisouSkillID": 4,
              "_icon": "",
              "_id": 16,
              "_level": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 12000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 251,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 251,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 3,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 17,
            "effectLimitCount": 0,
            "effectType": 12000,
            "effectValue": 1,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 3,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1,
              "_gekisouSkillID": 4,
              "_icon": "",
              "_id": 17,
              "_level": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 12000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 251,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 251,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 4,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 18,
            "effectLimitCount": 0,
            "effectType": 12000,
            "effectValue": 1,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 4,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1,
              "_gekisouSkillID": 4,
              "_icon": "",
              "_id": 18,
              "_level": 3,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 12000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 251,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 251,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 19,
            "effectLimitCount": 0,
            "effectType": 12000,
            "effectValue": 1,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1,
              "_gekisouSkillID": 4,
              "_icon": "",
              "_id": 19,
              "_level": 4,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 12000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 251,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 251,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 0,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 20,
            "effectLimitCount": 0,
            "effectType": 12000,
            "effectValue": 1,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 0,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1,
              "_gekisouSkillID": 4,
              "_icon": "",
              "_id": 20,
              "_level": 5,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 12000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 259,
              "_skillTriggerType": 2
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 259,
            "triggerType": 2
          }
        ],
        "gekisouMissionType": 1,
        "gekisouMissionTypeName": "Combo",
        "gekisouSkillId": 4,
        "icon": "/public-media/ab858873af551cf79d130d068f54debf7d70f00f037e8be393870a03ad9334e4.png",
        "id": 4,
        "raw": {
          "_descriptionTextFormatID": "Gekisou_Skill_Description_4",
          "_displaySkillCategories": [
            1
          ],
          "_gekisouMissionType": 1,
          "_id": 4,
          "_nameTextID": "Gekisou_Skill_Name_4",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 15
        },
        "skillIconAssetName": "icon_skill_combo",
        "skillIconId": 15,
        "skillName": [
          "撃奏COMBO数獲得量UP",
          "GEKISO COMBO Count Gain Boost",
          "COMBO激奏數獲得量UP",
          "激奏COMBO数获得量UP",
          "격주 COMBO 획득량 UP"
        ],
        "sourceTable": "MasterGekisouSkill"
      },
      "leader": {
        "description": [
          "millsageメンバーの\nパフォーマンスを<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "millsage Member's\nperformance <color=#66FF8C>+{effects[0].value/100:F1}%</color>",
          "millsage團員的\n表演值<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "millsage成员的\n表演值<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "millsage 멤버의\n퍼포먼스 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 76,
            "effectType": 1003,
            "effectValue": 1200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 1200,
              "_icon": "",
              "_id": 76,
              "_leaderSkillID": 16,
              "_level": 1,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 77,
            "effectType": 1003,
            "effectValue": 2100,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 2100,
              "_icon": "",
              "_id": 77,
              "_leaderSkillID": 16,
              "_level": 2,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 78,
            "effectType": 1003,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 78,
              "_leaderSkillID": 16,
              "_level": 3,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 79,
            "effectType": 1003,
            "effectValue": 4200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 4200,
              "_icon": "",
              "_id": 79,
              "_leaderSkillID": 16,
              "_level": 4,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 80,
            "effectType": 1003,
            "effectValue": 7200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 7200,
              "_icon": "",
              "_id": 80,
              "_leaderSkillID": 16,
              "_level": 5,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          }
        ],
        "icon": "/public-media/67b14c3b736d36624363e4462a4c7563a5bb54a886298006152cf0e8d54a14cf.png",
        "id": 16,
        "leaderSkillId": 16,
        "raw": {
          "_descriptionTextFormatID": "Leader_Skill_Name_Description_16",
          "_id": 16,
          "_nameTextID": "Leader_Skill_Name_16",
          "_skillIconID": 16
        },
        "skillIconAssetName": "icon_skill_parameter",
        "skillIconId": 16,
        "skillName": [
          "millsageパフォーマンスUP",
          "millsage Performance UP",
          "millsage表演值UP",
          "millsage表演值UP",
          "millsage 퍼포먼스 UP"
        ],
        "sourceTable": "MasterLeaderSkill"
      },
      "live": {
        "categories": [
          1
        ],
        "description": [
          "【シンプル】{effects[0].time:F1}秒間 スコア<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "[Simple] For {effects[0].time:F1} seconds, increases Score by <color=#66FF8C>{effects[0].value/100:F1}%</color>.",
          "【SIMPLE】{effects[0].time:F1}秒內，分數<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "【简单】{effects[0].time:F1}秒内得分<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "[심플] {effects[0].time:F1}초간, 스코어 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 1,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 1000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1000,
              "_icon": "",
              "_id": 1,
              "_level": 1,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 2,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 2000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 2000,
              "_icon": "",
              "_id": 2,
              "_level": 2,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 3,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 3,
              "_level": 3,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 4,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 4000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 4000,
              "_icon": "",
              "_id": 4,
              "_level": 4,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 5,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 7000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 7000,
              "_icon": "",
              "_id": 5,
              "_level": 5,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          }
        ],
        "icon": "/public-media/b9b3c07c93e0fbd647665acfdb160abbf6d4c131d71b94c10789b9729abab578.png",
        "id": 1,
        "liveSkillId": 1,
        "raw": {
          "_descriptionTextFormatID": "Live_Skill_Name_Description_1",
          "_displaySkillCategories": [
            1
          ],
          "_id": 1,
          "_nameTextID": "Live_Skill_Name_1",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 7
        },
        "skillIconAssetName": "icon_skill_scoreup",
        "skillIconId": 7,
        "skillName": [
          "スコアUP",
          "Score UP",
          "分數UP",
          "得分UP",
          "스코어 UP"
        ],
        "sourceTable": "MasterLiveSkill"
      }
    },
    "skillId": 1,
    "stat": {
      "performance": 7219,
      "technique": 7219,
      "visual": 10339
    },
    "type": "initial",
    "raw": {
      "_assetID": 18,
      "_bestMusicTagIDs": [
        4
      ],
      "_cardType": 5,
      "_characterID": 18,
      "_gachaVoiceSoundId": 0,
      "_gachaVoiceTextId": "",
      "_gekisouSkillID": 4,
      "_gekisouSkillLevelResourceGroup": 5,
      "_id": 18,
      "_leaderSkillID": 16,
      "_liveSkillID": 1,
      "_liveSkillLevelResourceGroup": 1,
      "_memberCardAwakeGroup": 1,
      "_memberCardAwakeResourceGroup": 5,
      "_memberCardLevelGroup": 1,
      "_memberCardRankGroup": 1,
      "_nameTextID": "Character_Name_Nagi",
      "_performancePowerMax": 7219,
      "_rankUpItemID": 10000018,
      "_rarity": 2,
      "_startAt": "2026-01-01 0:00:00",
      "_subtitleTextID": "MemberSubtitle_18",
      "_technicPowerMax": 7219,
      "_visualPowerMax": 10339
    },
    "sourceTable": "MasterMemberCard"
  }
}
```
