# haneoka - intl/zh-TW/member-cards


<a id="entity-65803882e36be3e7"></a>

## 我們現在就在這裡

<https://haneoka.org/intl/zh-TW/member-cards/1/>

[![詳情](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/1/member_full%28zh-Hant%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/1/member_full%28zh-Hant%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

**詳情**  1 / 3

### 詳情

- **稀有度**:  ![R](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/RarityIconCenter_R--Sprite--4984197320711555452.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **屬性**:  ![紫苑屬性](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/CardType-Purple--Sprite--1133064141626684657.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **發布**:  2025年12月31日 15:00

### 角色 1

[高松燈](https://haneoka.org/intl/zh-TW/characters/1/)

### 數值

等級 ****

特訓 ****

覺醒 ****

演出技能 ****

激奏技能 ****

表演值 **12,186**

技巧值 **8,930**

形象值 **8,613**

總計 **29,729**

經驗值 **494,900**

**特訓**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×40,000**

- [紫苑碎片（小）](https://haneoka.org/intl/zh-TW/items/19/)  **×400**

- [紫苑碎片（中）](https://haneoka.org/intl/zh-TW/items/20/)  **×300**

- [紫苑碎片（大）](https://haneoka.org/intl/zh-TW/items/21/)  **×200**

**覺醒**  4  5

- [團員星輝（高松燈）](https://haneoka.org/intl/zh-TW/items/10000001/)  **×240**

### 技能

隊長技能 **MyGO!!!!!表演值UP**

MyGO!!!!!團員的 表演值72.0%UP

演出技能 **分數UP**

【SIMPLE】5.0秒內，分數70.0%UP

**所需**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×40,000**

- [演出技能強化券](https://haneoka.org/intl/zh-TW/items/24/)  **×40**

激奏技能 **LUCK抽選量條累積量UP**

在LUCK激奏中， 抽選量條累積量100.0%UP

**所需**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×40,000**

- [激奏技能強化券](https://haneoka.org/intl/zh-TW/items/25/)  **×40**

### Structured data

```json
{
  "id": "1",
  "server": "intl",
  "releaseId": "r-9c23b7bd5db1e69d6ab5",
  "item": {
    "_key": "1",
    "assetId": 1,
    "bestMusicTagIds": [
      1
    ],
    "cardId": 1,
    "cardType": 5,
    "characterId": 1,
    "gekisouSkillId": 7,
    "gekisouSkillLevelResourceGroup": 5,
    "images": {
      "character": "/public-media/31319d7171a7416441df1325502f9c1e036f0c891f15f22e8bf3f325b8ff2f80.png",
      "full": "/assets/intl/Assets/AddressableResources/MemberCard/1/member_full.png?asset=1",
      "skill": "/public-media/f7088d88f9ff6b9b53d3b6f6af1402619c53249169bedc6ef9446fb0938fcfb8.png",
      "thumbnail": "/public-media/50f385f5f51e151c0fe800b204af047c7fa38aa606ae69b1236b776cb60b697c.png"
    },
    "leaderSkillId": 4,
    "liveSkillId": 1,
    "liveSkillLevelResourceGroup": 1,
    "memberCardAwakeGroup": 1,
    "memberCardAwakeResourceGroup": 5,
    "memberCardLevelGroup": 1,
    "memberCardRankGroup": 1,
    "prefix": [
      "今、ここにいる",
      "Right Here, Right Now",
      "我們現在就在這裡",
      "我们现在就在这里",
      "지금, 여기 있어요"
    ],
    "rankUpItemId": 10000001,
    "rarity": 2,
    "releasedAt": [
      1767193200000,
      null,
      null,
      null,
      null
    ],
    "resolvedSkills": {
      "gekisou": {
        "categories": [
          1
        ],
        "description": [
          "{0 < effects[0].time ? \"LUCK撃奏開始から\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒間\" : \"LUCK撃奏中\"}</color>\n抽選ゲージ獲得量{effects[0].value/100:F1}%UP",
          "{0 <effects[0].time ? \"From the start of LUCK GEKISO, \" : \"\"} <color=#66FF8C>{0 <effects[0].time? \"for\" ~ effects[0].time ~ \" sec.\" : \"During LUCK GEKISO\"}</color>, Trigger Gauge gain +{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"自LUCK激奏開始\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒內\" : \"在LUCK激奏中\"}</color>，\n抽選量條累積量{effects[0].value/100:F1}%UP",
          "{0 < effects[0].time ? \"LUCK激奏开始后\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒内\" : \"LUCK激奏期间\"}</color>\n抽选条累积量提升{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"LUCK 격주 시작부터 \" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"초간\" : \"LUCK 격주 중\"}</color>\n추첨 게이지 획득량 {effects[0].value/100:F1}% UP"
        ],
        "effects": [
          {
            "activationTimeSecond": 2,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 31,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 2,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 31,
              "_level": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 3,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 32,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 3,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 32,
              "_level": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 4,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 33,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 4,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 33,
              "_level": 3,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 34,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 34,
              "_level": 4,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 0,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 35,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 0,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 35,
              "_level": 5,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 260,
              "_skillTriggerType": 2
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 260,
            "triggerType": 2
          }
        ],
        "gekisouMissionType": 2,
        "gekisouMissionTypeName": "Luck",
        "gekisouSkillId": 7,
        "icon": "/public-media/493e316c1916a2aaaf0ebaf3de605c3e098f551f090c02bf6cb79744f23fbedc.png",
        "id": 7,
        "raw": {
          "_descriptionTextFormatID": "Gekisou_Skill_Description_7",
          "_displaySkillCategories": [
            1
          ],
          "_gekisouMissionType": 2,
          "_id": 7,
          "_nameTextID": "Gekisou_Skill_Name_7",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 8
        },
        "skillIconAssetName": "icon_skill_luck_gauge",
        "skillIconId": 8,
        "skillName": [
          "LUCK抽選ゲージ獲得量UP",
          "LUCK Trigger Gauge Gain Boost",
          "LUCK抽選量條累積量UP",
          "LUCK抽选条累积量UP",
          "LUCK 추첨 게이지 획득량 UP"
        ],
        "sourceTable": "MasterGekisouSkill"
      },
      "leader": {
        "description": [
          "MyGO!!!!!メンバーの\nパフォーマンスを<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "MyGO!!!!! Member's\nperformance <color=#66FF8C>+{effects[0].value/100:F1}%</color>",
          "MyGO!!!!!團員的\n表演值<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "MyGO!!!!!成员的\n表演值<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "MyGO!!!!! 멤버의\n퍼포먼스 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 16,
            "effectType": 1003,
            "effectValue": 1200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 1200,
              "_icon": "",
              "_id": 16,
              "_leaderSkillID": 4,
              "_level": 1,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 17,
            "effectType": 1003,
            "effectValue": 2100,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 2100,
              "_icon": "",
              "_id": 17,
              "_leaderSkillID": 4,
              "_level": 2,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 18,
            "effectType": 1003,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 18,
              "_leaderSkillID": 4,
              "_level": 3,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 19,
            "effectType": 1003,
            "effectValue": 4200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 4200,
              "_icon": "",
              "_id": 19,
              "_leaderSkillID": 4,
              "_level": 4,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 20,
            "effectType": 1003,
            "effectValue": 7200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 7200,
              "_icon": "",
              "_id": 20,
              "_leaderSkillID": 4,
              "_level": 5,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1003,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          }
        ],
        "icon": "/public-media/4e76062851cfc29d6ccdf0196cfd62cc7e040eea14e2a5cda6eb0aad4d7d4b78.png",
        "id": 4,
        "leaderSkillId": 4,
        "raw": {
          "_descriptionTextFormatID": "Leader_Skill_Name_Description_4",
          "_id": 4,
          "_nameTextID": "Leader_Skill_Name_4",
          "_skillIconID": 18
        },
        "skillIconAssetName": "icon_skill_parameter_mygo_1",
        "skillIconId": 18,
        "skillName": [
          "MyGO!!!!!パフォーマンスUP",
          "MyGO!!!!! Performance UP",
          "MyGO!!!!!表演值UP",
          "MyGO!!!!!表演值UP",
          "MyGO!!!!! 퍼포먼스 UP"
        ],
        "sourceTable": "MasterLeaderSkill"
      },
      "live": {
        "categories": [
          1
        ],
        "description": [
          "【シンプル】{effects[0].time:F1}秒間 スコア<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "[Simple] For {effects[0].time:F1} seconds, increases Score by <color=#66FF8C>{effects[0].value/100:F1}%</color>.",
          "【SIMPLE】{effects[0].time:F1}秒內，分數<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "【简单】{effects[0].time:F1}秒内得分<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "[심플] {effects[0].time:F1}초간, 스코어 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 1,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 1000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1000,
              "_icon": "",
              "_id": 1,
              "_level": 1,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 2,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 2000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 2000,
              "_icon": "",
              "_id": 2,
              "_level": 2,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 3,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 3,
              "_level": 3,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 4,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 4000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 4000,
              "_icon": "",
              "_id": 4,
              "_level": 4,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
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            "effectLimitCount": 0,
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            "effectValue": 7000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 7000,
              "_icon": "",
              "_id": 5,
              "_level": 5,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          }
        ],
        "icon": "/public-media/b9b3c07c93e0fbd647665acfdb160abbf6d4c131d71b94c10789b9729abab578.png",
        "id": 1,
        "liveSkillId": 1,
        "raw": {
          "_descriptionTextFormatID": "Live_Skill_Name_Description_1",
          "_displaySkillCategories": [
            1
          ],
          "_id": 1,
          "_nameTextID": "Live_Skill_Name_1",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 7
        },
        "skillIconAssetName": "icon_skill_scoreup",
        "skillIconId": 7,
        "skillName": [
          "スコアUP",
          "Score UP",
          "分數UP",
          "得分UP",
          "스코어 UP"
        ],
        "sourceTable": "MasterLiveSkill"
      }
    },
    "skillId": 1,
    "stat": {
      "performance": 10156,
      "technique": 7442,
      "visual": 7179
    },
    "type": "initial",
    "raw": {
      "_assetID": 1,
      "_bestMusicTagIDs": [
        1
      ],
      "_cardType": 5,
      "_characterID": 1,
      "_gachaVoiceSoundId": 0,
      "_gachaVoiceTextId": "",
      "_gekisouSkillID": 7,
      "_gekisouSkillLevelResourceGroup": 5,
      "_id": 1,
      "_leaderSkillID": 4,
      "_liveSkillID": 1,
      "_liveSkillLevelResourceGroup": 1,
      "_memberCardAwakeGroup": 1,
      "_memberCardAwakeResourceGroup": 5,
      "_memberCardLevelGroup": 1,
      "_memberCardRankGroup": 1,
      "_nameTextID": "Character_Name_Tomori",
      "_performancePowerMax": 10156,
      "_rankUpItemID": 10000001,
      "_rarity": 2,
      "_startAt": "2026-01-01 0:00:00",
      "_subtitleTextID": "MemberSubtitle_1",
      "_technicPowerMax": 7442,
      "_visualPowerMax": 7179
    },
    "sourceTable": "MasterMemberCard"
  }
}
```

<a id="entity-e57ea65b6868e474"></a>

## 識才慧眼

<https://haneoka.org/intl/zh-TW/member-cards/20/>

[![詳情](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/20/member_full%28zh-Hant%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/20/member_full%28zh-Hant%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

**詳情**  1 / 3

### 詳情

- **稀有度**:  ![R](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/RarityIconCenter_R--Sprite--4984197320711555452.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **屬性**:  ![翡翠屬性](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/CardType-Green--Sprite-7329247002294972433.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **發布**:  2025年12月31日 15:00

### 角色 1

[和泉朋花](https://haneoka.org/intl/zh-TW/characters/20/)

### 數值

等級 ****

特訓 ****

覺醒 ****

演出技能 ****

激奏技能 ****

表演值 **9,336**

技巧值 **8,523**

形象值 **11,872**

總計 **29,731**

經驗值 **494,900**

**特訓**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×40,000**

- [翡翠碎片（小）](https://haneoka.org/intl/zh-TW/items/13/)  **×400**

- [翡翠碎片（中）](https://haneoka.org/intl/zh-TW/items/14/)  **×300**

- [翡翠碎片（大）](https://haneoka.org/intl/zh-TW/items/15/)  **×200**

**覺醒**  4  5

- [團員星輝（和泉朋花）](https://haneoka.org/intl/zh-TW/items/10000020/)  **×240**

### 技能

隊長技能 **millsage形象值UP**

millsage團員的 形象值72.0%UP

演出技能 **分數UP**

【SIMPLE】5.0秒內，分數70.0%UP

**所需**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×40,000**

- [演出技能強化券](https://haneoka.org/intl/zh-TW/items/24/)  **×40**

激奏技能 **LUCK抽選量條累積量UP**

在LUCK激奏中， 抽選量條累積量100.0%UP

**所需**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×40,000**

- [激奏技能強化券](https://haneoka.org/intl/zh-TW/items/25/)  **×40**

### Structured data

```json
{
  "id": "20",
  "server": "intl",
  "releaseId": "r-9c23b7bd5db1e69d6ab5",
  "item": {
    "_key": "20",
    "assetId": 20,
    "bestMusicTagIds": [
      4
    ],
    "cardId": 20,
    "cardType": 3,
    "characterId": 20,
    "gekisouSkillId": 7,
    "gekisouSkillLevelResourceGroup": 5,
    "images": {
      "character": "/public-media/65858495cdf6863e057c0cea08945d7fa5e0f731d479f521c31caec2cb419ba7.png",
      "full": "/public-media/3891508eebbbe9a8814bd5bd7efcc9e343191730202f0f0e0a817b83a65503cb.png",
      "skill": "/public-media/e380433361f5dfa924b202b2a4cb32f4f6d73370187558a93de98cec559cebb7.png",
      "thumbnail": "/public-media/b4e978c9e1d9d2a6ef37f30d08730cc08549cd5dc1b48a83fa868b8ba43304fc.png"
    },
    "leaderSkillId": 15,
    "liveSkillId": 1,
    "liveSkillLevelResourceGroup": 1,
    "memberCardAwakeGroup": 1,
    "memberCardAwakeResourceGroup": 3,
    "memberCardLevelGroup": 1,
    "memberCardRankGroup": 1,
    "prefix": [
      "才能への審美眼",
      "An Eye for Talent",
      "識才慧眼",
      "识才慧眼",
      "재능을 꿰뚫어 보는 안목"
    ],
    "rankUpItemId": 10000020,
    "rarity": 2,
    "releasedAt": [
      1767193200000,
      null,
      null,
      null,
      null
    ],
    "resolvedSkills": {
      "gekisou": {
        "categories": [
          1
        ],
        "description": [
          "{0 < effects[0].time ? \"LUCK撃奏開始から\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒間\" : \"LUCK撃奏中\"}</color>\n抽選ゲージ獲得量{effects[0].value/100:F1}%UP",
          "{0 <effects[0].time ? \"From the start of LUCK GEKISO, \" : \"\"} <color=#66FF8C>{0 <effects[0].time? \"for\" ~ effects[0].time ~ \" sec.\" : \"During LUCK GEKISO\"}</color>, Trigger Gauge gain +{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"自LUCK激奏開始\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒內\" : \"在LUCK激奏中\"}</color>，\n抽選量條累積量{effects[0].value/100:F1}%UP",
          "{0 < effects[0].time ? \"LUCK激奏开始后\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒内\" : \"LUCK激奏期间\"}</color>\n抽选条累积量提升{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"LUCK 격주 시작부터 \" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"초간\" : \"LUCK 격주 중\"}</color>\n추첨 게이지 획득량 {effects[0].value/100:F1}% UP"
        ],
        "effects": [
          {
            "activationTimeSecond": 2,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 31,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 2,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 31,
              "_level": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 3,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 32,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 3,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 32,
              "_level": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 4,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 33,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 4,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 33,
              "_level": 3,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 34,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 34,
              "_level": 4,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 0,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 35,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 0,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_gekisouSkillID": 7,
              "_icon": "",
              "_id": 35,
              "_level": 5,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 260,
              "_skillTriggerType": 2
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 260,
            "triggerType": 2
          }
        ],
        "gekisouMissionType": 2,
        "gekisouMissionTypeName": "Luck",
        "gekisouSkillId": 7,
        "icon": "/public-media/493e316c1916a2aaaf0ebaf3de605c3e098f551f090c02bf6cb79744f23fbedc.png",
        "id": 7,
        "raw": {
          "_descriptionTextFormatID": "Gekisou_Skill_Description_7",
          "_displaySkillCategories": [
            1
          ],
          "_gekisouMissionType": 2,
          "_id": 7,
          "_nameTextID": "Gekisou_Skill_Name_7",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 8
        },
        "skillIconAssetName": "icon_skill_luck_gauge",
        "skillIconId": 8,
        "skillName": [
          "LUCK抽選ゲージ獲得量UP",
          "LUCK Trigger Gauge Gain Boost",
          "LUCK抽選量條累積量UP",
          "LUCK抽选条累积量UP",
          "LUCK 추첨 게이지 획득량 UP"
        ],
        "sourceTable": "MasterGekisouSkill"
      },
      "leader": {
        "description": [
          "millsageメンバーの\nビジュアルを<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "millsage Member's\nvisual <color=#66FF8C>+{effects[0].value/100:F1}%</color>",
          "millsage團員的\n形象值<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "millsage成员的\n形象值<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "millsage 멤버의\n비주얼 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 71,
            "effectType": 1002,
            "effectValue": 1200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 1200,
              "_icon": "",
              "_id": 71,
              "_leaderSkillID": 15,
              "_level": 1,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1002,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 72,
            "effectType": 1002,
            "effectValue": 2100,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 2100,
              "_icon": "",
              "_id": 72,
              "_leaderSkillID": 15,
              "_level": 2,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1002,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 73,
            "effectType": 1002,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 73,
              "_leaderSkillID": 15,
              "_level": 3,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1002,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 74,
            "effectType": 1002,
            "effectValue": 4200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 4200,
              "_icon": "",
              "_id": 74,
              "_leaderSkillID": 15,
              "_level": 4,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1002,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 75,
            "effectType": 1002,
            "effectValue": 7200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 7200,
              "_icon": "",
              "_id": 75,
              "_leaderSkillID": 15,
              "_level": 5,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1002,
              "_skillTargetIDs": [
                6
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              6
            ]
          }
        ],
        "icon": "/public-media/67b14c3b736d36624363e4462a4c7563a5bb54a886298006152cf0e8d54a14cf.png",
        "id": 15,
        "leaderSkillId": 15,
        "raw": {
          "_descriptionTextFormatID": "Leader_Skill_Name_Description_15",
          "_id": 15,
          "_nameTextID": "Leader_Skill_Name_15",
          "_skillIconID": 16
        },
        "skillIconAssetName": "icon_skill_parameter",
        "skillIconId": 16,
        "skillName": [
          "millsageビジュアルUP",
          "millsage Visual UP",
          "millsage形象值UP",
          "millsage形象值UP",
          "millsage 비주얼 UP"
        ],
        "sourceTable": "MasterLeaderSkill"
      },
      "live": {
        "categories": [
          1
        ],
        "description": [
          "【シンプル】{effects[0].time:F1}秒間 スコア<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "[Simple] For {effects[0].time:F1} seconds, increases Score by <color=#66FF8C>{effects[0].value/100:F1}%</color>.",
          "【SIMPLE】{effects[0].time:F1}秒內，分數<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "【简单】{effects[0].time:F1}秒内得分<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "[심플] {effects[0].time:F1}초간, 스코어 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 1,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 1000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 1000,
              "_icon": "",
              "_id": 1,
              "_level": 1,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 2,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 2000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 2000,
              "_icon": "",
              "_id": 2,
              "_level": 2,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 3,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 3000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 3000,
              "_icon": "",
              "_id": 3,
              "_level": 3,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 4,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 4000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 4000,
              "_icon": "",
              "_id": 4,
              "_level": 4,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 5,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 7000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 7000,
              "_icon": "",
              "_id": 5,
              "_level": 5,
              "_liveSkillID": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          }
        ],
        "icon": "/public-media/b9b3c07c93e0fbd647665acfdb160abbf6d4c131d71b94c10789b9729abab578.png",
        "id": 1,
        "liveSkillId": 1,
        "raw": {
          "_descriptionTextFormatID": "Live_Skill_Name_Description_1",
          "_displaySkillCategories": [
            1
          ],
          "_id": 1,
          "_nameTextID": "Live_Skill_Name_1",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 7
        },
        "skillIconAssetName": "icon_skill_scoreup",
        "skillIconId": 7,
        "skillName": [
          "スコアUP",
          "Score UP",
          "分數UP",
          "得分UP",
          "스코어 UP"
        ],
        "sourceTable": "MasterLiveSkill"
      }
    },
    "skillId": 1,
    "stat": {
      "performance": 7780,
      "technique": 7103,
      "visual": 9894
    },
    "type": "initial",
    "raw": {
      "_assetID": 20,
      "_bestMusicTagIDs": [
        4
      ],
      "_cardType": 3,
      "_characterID": 20,
      "_gachaVoiceSoundId": 0,
      "_gachaVoiceTextId": "",
      "_gekisouSkillID": 7,
      "_gekisouSkillLevelResourceGroup": 5,
      "_id": 20,
      "_leaderSkillID": 15,
      "_liveSkillID": 1,
      "_liveSkillLevelResourceGroup": 1,
      "_memberCardAwakeGroup": 1,
      "_memberCardAwakeResourceGroup": 3,
      "_memberCardLevelGroup": 1,
      "_memberCardRankGroup": 1,
      "_nameTextID": "Character_Name_Houka",
      "_performancePowerMax": 7780,
      "_rankUpItemID": 10000020,
      "_rarity": 2,
      "_startAt": "2026-01-01 0:00:00",
      "_subtitleTextID": "MemberSubtitle_20",
      "_technicPowerMax": 7103,
      "_visualPowerMax": 9894
    },
    "sourceTable": "MasterMemberCard"
  }
}
```
