# haneoka - intl/zh-TW/member-cards


<a id="entity-bd08e204c7386555"></a>

## 交疊的光彩

<https://haneoka.org/intl/zh-TW/member-cards/29/>

[![詳情](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/29/member_full%28zh-Hant%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)](https://haneoka.org/assets/intl/Assets/AddressableResources/MemberCard/29/member_full%28zh-Hant%29.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

**詳情**  1 / 4

### 詳情

- **稀有度**:  ![SR](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/RarityIconCenter_SR--Sprite-8699131816429684678.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **屬性**:  ![紫苑屬性](https://haneoka.org/runtime/intl/unity/Assets/AddressableResources/UI/Atlas/FixUiSpriteAtlas.spriteatlasv2/CardType-Purple--Sprite--1133064141626684657.png?release=r-9c23b7bd5db1e69d6ab5&asset=1)

- **發布**:  2025年12月31日 15:00

### 角色 1

[長崎爽世](https://haneoka.org/intl/zh-TW/characters/4/)

### 數值

等級 ****

特訓 ****

覺醒 ****

演出技能 ****

激奏技能 ****

表演值 **18,485**

技巧值 **24,471**

形象值 **19,541**

總計 **62,497**

經驗值 **721,000**

**特訓**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×80,000**

- [紫苑碎片（小）](https://haneoka.org/intl/zh-TW/items/19/)  **×800**

- [紫苑碎片（中）](https://haneoka.org/intl/zh-TW/items/20/)  **×600**

- [紫苑碎片（大）](https://haneoka.org/intl/zh-TW/items/21/)  **×400**

- [幸運水晶](https://haneoka.org/intl/zh-TW/items/22/)  **×50**

**覺醒**  4  5

- [團員星輝（長崎爽世）](https://haneoka.org/intl/zh-TW/items/10000029/)  **×240**

### 技能

隊長技能 **MyGO!!!!!技巧值UP**

MyGO!!!!!團員的 技巧值102.0%UP

演出技能 **分數UP**

【SIMPLE】5.0秒內，分數100.0%UP

**所需**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×80,000**

- [演出技能強化券](https://haneoka.org/intl/zh-TW/items/24/)  **×80**

- [技能強化券](https://haneoka.org/intl/zh-TW/items/26/)  **×50**

激奏技能 **LUCK抽選量條累積量UP**

在LUCK激奏中， 抽選量條累積量200.0%UP

**所需**  4  5

- [硬幣](https://haneoka.org/intl/zh-TW/items/3/)  **×80,000**

- [激奏技能強化券](https://haneoka.org/intl/zh-TW/items/25/)  **×80**

- [技能強化券](https://haneoka.org/intl/zh-TW/items/26/)  **×50**

### Structured data

```json
{
  "id": "29",
  "server": "intl",
  "releaseId": "r-9c23b7bd5db1e69d6ab5",
  "item": {
    "_key": "29",
    "assetId": 29,
    "bestMusicTagIds": [
      1
    ],
    "cardId": 29,
    "cardType": 5,
    "characterId": 4,
    "gekisouSkillId": 8,
    "gekisouSkillLevelResourceGroup": 6,
    "images": {
      "background": "/assets/intl/Assets/AddressableResources/MemberCard/29/member_background.png?asset=1",
      "character": "/public-media/d4a489571ef83e47e3829f78892b82edf212ad3b2f338b267c3b2a7e3c7657d8.png",
      "full": "/assets/intl/Assets/AddressableResources/MemberCard/29/member_full.png?asset=1",
      "skill": "/public-media/39a902ecbefe90ac252045bafa0b040fc435a36de4f9e5f6a9ff292aa61258e2.png",
      "thumbnail": "/public-media/74df84088ebb775de4a3d19b00fe187305be231adb345ce899e3cc7d6459e69b.png"
    },
    "leaderSkillId": 22,
    "liveSkillId": 2,
    "liveSkillLevelResourceGroup": 2,
    "memberCardAwakeGroup": 1,
    "memberCardAwakeResourceGroup": 10,
    "memberCardLevelGroup": 2,
    "memberCardRankGroup": 1,
    "prefix": [
      "重なる光彩",
      "Light Entwined",
      "交疊的光彩",
      "交映重叠的光彩",
      "겹쳐지는 빛"
    ],
    "rankUpItemId": 10000029,
    "rarity": 3,
    "releasedAt": [
      1767193200000,
      null,
      null,
      null,
      null
    ],
    "resolvedSkills": {
      "gekisou": {
        "categories": [
          1
        ],
        "description": [
          "{0 < effects[0].time ? \"LUCK撃奏開始から\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒間\" : \"LUCK撃奏中\"}</color>\n抽選ゲージ獲得量{effects[0].value/100:F1}%UP",
          "{0 <effects[0].time ? \"From the start of LUCK GEKISO, \" : \"\"} <color=#66FF8C>{0 <effects[0].time? \"for\" ~ effects[0].time ~ \" sec.\" : \"During LUCK GEKISO\"}</color>, Trigger Gauge gain +{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"自LUCK激奏開始\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒內\" : \"在LUCK激奏中\"}</color>，\n抽選量條累積量{effects[0].value/100:F1}%UP",
          "{0 < effects[0].time ? \"LUCK激奏开始后\" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"秒内\" : \"LUCK激奏期间\"}</color>\n抽选条累积量提升{effects[0].value/100:F1}%",
          "{0 < effects[0].time ? \"LUCK 격주 시작부터 \" : \"\"}<color=#66FF8C>{0 < effects[0].time ? effects[0].time ~ \"초간\" : \"LUCK 격주 중\"}</color>\n추첨 게이지 획득량 {effects[0].value/100:F1}% UP"
        ],
        "effects": [
          {
            "activationTimeSecond": 2,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 36,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 20000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 2,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 20000,
              "_gekisouSkillID": 8,
              "_icon": "",
              "_id": 36,
              "_level": 1,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 3,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 37,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 20000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 3,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 20000,
              "_gekisouSkillID": 8,
              "_icon": "",
              "_id": 37,
              "_level": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 4,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 38,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 20000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 4,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 20000,
              "_gekisouSkillID": 8,
              "_icon": "",
              "_id": 38,
              "_level": 3,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 39,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 20000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 20000,
              "_gekisouSkillID": 8,
              "_icon": "",
              "_id": 39,
              "_level": 4,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 252,
              "_skillTriggerType": 1
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 252,
            "triggerType": 1
          },
          {
            "activationTimeSecond": 0,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 40,
            "effectLimitCount": 0,
            "effectType": 11001,
            "effectValue": 20000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 0,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 20000,
              "_gekisouSkillID": 8,
              "_icon": "",
              "_id": 40,
              "_level": 5,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 11001,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": [],
              "_skillTriggerConditionGroup": 260,
              "_skillTriggerType": 2
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterGekisouSkillEffect",
            "triggerConditionGroup": 260,
            "triggerType": 2
          }
        ],
        "gekisouMissionType": 2,
        "gekisouMissionTypeName": "Luck",
        "gekisouSkillId": 8,
        "icon": "/public-media/493e316c1916a2aaaf0ebaf3de605c3e098f551f090c02bf6cb79744f23fbedc.png",
        "id": 8,
        "raw": {
          "_descriptionTextFormatID": "Gekisou_Skill_Description_8",
          "_displaySkillCategories": [
            1
          ],
          "_gekisouMissionType": 2,
          "_id": 8,
          "_nameTextID": "Gekisou_Skill_Name_8",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 8
        },
        "skillIconAssetName": "icon_skill_luck_gauge",
        "skillIconId": 8,
        "skillName": [
          "LUCK抽選ゲージ獲得量UP",
          "LUCK Trigger Gauge Gain Boost",
          "LUCK抽選量條累積量UP",
          "LUCK抽选条累积量UP",
          "LUCK 추첨 게이지 획득량 UP"
        ],
        "sourceTable": "MasterGekisouSkill"
      },
      "leader": {
        "description": [
          "MyGO!!!!!メンバーの\nテクニックを<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "MyGO!!!!! Member's\ntechnique <color=#66FF8C>+{effects[0].value/100:F1}%</color>",
          "MyGO!!!!!團員的\n技巧值<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "MyGO!!!!!成员的\n技巧值<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "MyGO!!!!! 멤버의\n테크닉 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 106,
            "effectType": 1001,
            "effectValue": 4200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 4200,
              "_icon": "",
              "_id": 106,
              "_leaderSkillID": 22,
              "_level": 1,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1001,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 107,
            "effectType": 1001,
            "effectValue": 5100,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 5100,
              "_icon": "",
              "_id": 107,
              "_leaderSkillID": 22,
              "_level": 2,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1001,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 108,
            "effectType": 1001,
            "effectValue": 6000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 6000,
              "_icon": "",
              "_id": 108,
              "_leaderSkillID": 22,
              "_level": 3,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1001,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 109,
            "effectType": 1001,
            "effectValue": 7200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 7200,
              "_icon": "",
              "_id": 109,
              "_leaderSkillID": 22,
              "_level": 4,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1001,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          },
          {
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 110,
            "effectType": 1001,
            "effectValue": 10200,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "raw": {
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectValue": 10200,
              "_icon": "",
              "_id": 110,
              "_leaderSkillID": 22,
              "_level": 5,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 1001,
              "_skillTargetIDs": [
                3
              ]
            },
            "sourceTable": "MasterLeaderSkillEffect",
            "targetIds": [
              3
            ]
          }
        ],
        "icon": "/public-media/4e76062851cfc29d6ccdf0196cfd62cc7e040eea14e2a5cda6eb0aad4d7d4b78.png",
        "id": 22,
        "leaderSkillId": 22,
        "raw": {
          "_descriptionTextFormatID": "Leader_Skill_Name_Description_22",
          "_id": 22,
          "_nameTextID": "Leader_Skill_Name_22",
          "_skillIconID": 18
        },
        "skillIconAssetName": "icon_skill_parameter_mygo_1",
        "skillIconId": 18,
        "skillName": [
          "MyGO!!!!!テクニックUP",
          "MyGO!!!!! Technique UP",
          "MyGO!!!!!技巧值UP",
          "MyGO!!!!!技巧值UP",
          "MyGO!!!!! 테크닉 UP"
        ],
        "sourceTable": "MasterLeaderSkill"
      },
      "live": {
        "categories": [
          1
        ],
        "description": [
          "【シンプル】{effects[0].time:F1}秒間 スコア<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "[Simple] For {effects[0].time:F1} seconds, increases Score by <color=#66FF8C>{effects[0].value/100:F1}%</color>.",
          "【SIMPLE】{effects[0].time:F1}秒內，分數<color=#66FF8C>{effects[0].value/100:F1}%UP</color>",
          "【简单】{effects[0].time:F1}秒内得分<color=#66FF8C>提升{effects[0].value/100:F1}%</color>",
          "[심플] {effects[0].time:F1}초간, 스코어 <color=#66FF8C>{effects[0].value/100:F1}% UP</color>"
        ],
        "effects": [
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 6,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 4000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 1,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 4000,
              "_icon": "",
              "_id": 6,
              "_level": 1,
              "_liveSkillID": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 7,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 5000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 2,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 5000,
              "_icon": "",
              "_id": 7,
              "_level": 2,
              "_liveSkillID": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 8,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 6000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 3,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 6000,
              "_icon": "",
              "_id": 8,
              "_level": 3,
              "_liveSkillID": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 9,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 7000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 4,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 7000,
              "_icon": "",
              "_id": 9,
              "_level": 4,
              "_liveSkillID": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          },
          {
            "activationTimeSecond": 5,
            "conditionGroup": 0,
            "cumulativeConditionId": 0,
            "effectId": 10,
            "effectLimitCount": 0,
            "effectType": 2000,
            "effectValue": 10000,
            "executeLimitCount": 0,
            "executeLimitResetConditionGroup": 0,
            "level": 5,
            "maxEffectValue": 0,
            "raw": {
              "_activationTimeSecond": 5,
              "_effectExecuteLimitCount": 0,
              "_effectExecuteLimitResetConditionGroup": 0,
              "_effectLimitCount": 0,
              "_effectValue": 10000,
              "_icon": "",
              "_id": 10,
              "_level": 5,
              "_liveSkillID": 2,
              "_maxEffectValue": 0,
              "_skillConditionGroup": 0,
              "_skillCumulativeConditionID": 0,
              "_skillEffectType": 2000,
              "_skillReleaseConditionGroup": 0,
              "_skillTargetIDs": []
            },
            "releaseConditionGroup": 0,
            "sourceTable": "MasterLiveSkillEffect"
          }
        ],
        "icon": "/public-media/b9b3c07c93e0fbd647665acfdb160abbf6d4c131d71b94c10789b9729abab578.png",
        "id": 2,
        "liveSkillId": 2,
        "raw": {
          "_descriptionTextFormatID": "Live_Skill_Name_Description_2",
          "_displaySkillCategories": [
            1
          ],
          "_id": 2,
          "_nameTextID": "Live_Skill_Name_2",
          "_skillCategories": [
            1
          ],
          "_skillDisplayCategories": [
            1
          ],
          "_skillIconID": 7
        },
        "skillIconAssetName": "icon_skill_scoreup",
        "skillIconId": 7,
        "skillName": [
          "スコアUP",
          "Score UP",
          "分數UP",
          "得分UP",
          "스코어 UP"
        ],
        "sourceTable": "MasterLiveSkill"
      }
    },
    "skillId": 2,
    "stat": {
      "performance": 15405,
      "technique": 20393,
      "visual": 16285
    },
    "type": "initial",
    "raw": {
      "_assetID": 29,
      "_bestMusicTagIDs": [
        1
      ],
      "_cardType": 5,
      "_characterID": 4,
      "_gachaVoiceSoundId": 0,
      "_gachaVoiceTextId": "",
      "_gekisouSkillID": 8,
      "_gekisouSkillLevelResourceGroup": 6,
      "_id": 29,
      "_leaderSkillID": 22,
      "_liveSkillID": 2,
      "_liveSkillLevelResourceGroup": 2,
      "_memberCardAwakeGroup": 1,
      "_memberCardAwakeResourceGroup": 10,
      "_memberCardLevelGroup": 2,
      "_memberCardRankGroup": 1,
      "_nameTextID": "Character_Name_Soyo",
      "_performancePowerMax": 15405,
      "_rankUpItemID": 10000029,
      "_rarity": 3,
      "_startAt": "2026-01-01 0:00:00",
      "_subtitleTextID": "MemberSubtitle_29",
      "_technicPowerMax": 20393,
      "_visualPowerMax": 16285
    },
    "sourceTable": "MasterMemberCard"
  }
}
```
